- Tomb Raider Definitive Survivor Trilogy trophy guide: Three full platinum roadmaps in one bundle.
- No difficulty requirement: Every trophy in all three games can be earned on the easiest setting.
- Missables are minimal: Only Rise's "Chatterbox" and a few map-specific challenges need attention per playthrough.
- Trophy count: Roughly 50–65 trophies per game, mostly story, collectible, and completion based.
- Fastest route: Story run first, then free-roam cleanup with region-by-region collectible checklists.
Trophy Overview and Difficulty Roadmap
The Tomb Raider Definitive Survivor Trilogy bundles three separate trophy lists, one each for Tomb Raider: Definitive Edition, Rise of the Tomb Raider: 20 Year Celebration, and Shadow of the Tomb Raider: Definitive Edition. Each game awards its own platinum-style completion trophy on PlayStation, and none of the three lists requires a hardest-difficulty playthrough. That makes the trilogy one of the more approachable action-adventure completion sets, with the bulk of your time going into collectibles and challenge tombs rather than skill checks.
The table below summarizes what each list demands so you can plan the order that suits you.
| Game | Trophy Focus | Difficulty Needed | Estimated Hours | Biggest Grind |
|---|---|---|---|---|
| Tomb Raider (2013) | Story, collectibles, multiplayer-adjacent DLC modes | Easy allowed | 25–35 | 100% completion maps, challenge tombs |
| Rise of the Tomb Raider | Story, collectibles, side quests, Expeditions | Easy allowed | 30–40 | Extreme Survivor save restrictions do not apply to trophies; collectible sweep is the bulk |
| Shadow of the Tomb Raider | Story, challenge tombs, side quests, 100% regions | Easy allowed | 25–35 | Region completion, underwater collectibles |
Play in release order — Tomb Raider, then Rise, then Shadow. The traversal and stealth systems build on each other, and collectible instincts from the first game speed up the later completion sweeps considerably.
Tomb Raider (2013) Trophy Breakdown
The original Survivor Trilogy entry is the most linear of the three lists. Trophies split cleanly into story chapters, combat feats, and full-map completion categories.
| Trophy Category | Examples | How to Unlock |
|---|---|---|
| Story | "Junior Archaeologist", "The End of an Era" | Complete all campaign chapters, automatic |
| Combat feats | "Boom Goes the Dynamite", "Epic Fumble" | Specific stealth and explosive kills; use dodge counters on armored enemies |
| Collectibles | "Relic Hunter", "Bookworm", "Baggage Handlers" | Collect every document, relic, and GPS cache across all regions |
| Challenges | "Nightside Collection", "Cairn Terminator" | Burn or destroy every challenge object per map region |
| Tombs | "Tomb Raider" | Complete all optional challenge tombs |
Combat Feats
- Most combat trophies unlock naturally
- Dodge-counter kills cover several entries
- Retry encounters via chapter replay if missed
Collectibles
- Treasure maps reveal all items per region
- Complete regions before story finale for easier tracking
- Chapter select allows post-game cleanup
Challenge Tombs
- Short puzzle rooms, one per region
- Rewards include map rewards tied to completion trophies
- All are reachable with story equipment
Combat-feat trophies such as the stealth-kill chains can be skipped past during the story. If a feat does not unlock naturally, use chapter replay from the main menu instead of restarting the campaign.
Rise of the Tomb Raider Trophy Breakdown
Rise expands the checklist with side missions, crypts, and Expeditions replay modes, but the same story-then-cleanup structure works well.
Story Playthrough
Complete the campaign on any difficulty while grabbing documents, murals, and relics you pass. Do not stress over completion percentages yet.
Free-Roam Collectible Sweep
After the credits, fast travel between hubs — Siberian Wilderness, Soviet Installation, Geothermal Valley, and the Acropolis — and clear every document, relic, mural, coin cache, and survival cache. Archivist maps and explorer satchels reveal item locations on your map.
Side Quests and Missable Conversations
Complete all optional missions in the hubs. The "Chatterbox" trophy requires listening to every conversation with the Remnants at the valley camp, which can only be done during a single playthrough — speak with everyone each time you return.
Challenge Tombs and Crypts
Finish all challenge tombs for their skill rewards and clear crypts for strongbox gear. Both feed directly into region completion percentages.
Final Cleanup
Knock out remaining combat feats, hunting challenges, and any leftover map challenges through chapter replay and free roam until the completion trophy pops.
| Cleanup Task | Best Method | Notes |
|---|---|---|
| Documents and relics | Archivist maps | Reveals all items on region map |
| Coin caches | Explorer satchels | Dig spots appear after satchel pickup |
| Chatterbox | Talk to every ally at camps | Missable — single playthrough only |
| Challenge items | Region challenge list | Shoot or burn all targets per area |
"Chatterbox" is the list's main missable trophy. Each time the story returns you to the valley camp, exhaust every dialogue option with every marked NPC before advancing.
Shadow of the Tomb Raider Trophy Breakdown
Shadow is the most completion-heavy list, driven by region 100% requirements across Peruvian Jungle, Kuwaq Yaku, the Hidden City, the Cenote, and San Juan.
| Requirement Group | Contents | Trophy Impact |
|---|---|---|
| Story chapters | All main missions | Automatic unlocks |
| Challenge tombs | All nine base-game tombs plus DLC tombs in Definitive Edition | One completion trophy each set |
| Side quests | All Paititi and hub missions | Needed for region completion |
| Collectibles | Documents, relics, murals, monoliths, survival caches, crypts | Drives 100% per region |
| Exploration feats | Swimming, climbing, and stealth stunt trophies | Most unlock naturally on Easy |
Purchase merchant gear before starting side quests, and wear stealth-bonus outfits. Many side quests route you through guarded areas where camouflage outfit bonuses shave minutes off each objective and reduce forced firefights.
Monoliths deserve special mention: each monolith only reveals nearby cache locations after you have read a minimum number of murals in the same region. Read every mural as you explore so monoliths activate immediately, avoiding backtracking later.
Master Checklist and Efficiency Tips
Trilogy Completion Milestones:
- Finish all three campaigns on any difficulty
- Complete every optional challenge tomb in each game
- Collect all documents, relics, and region maps
- Finish all side missions in Rise and Shadow
- Clear remaining combat and exploration feat trophies via chapter replay
Pick up treasure maps and archivist satchels first in every region, use Survival Instinct constantly to spot glowing pickups, and finish a region fully before moving on. These three habits eliminate almost all endgame backtracking across the trilogy.
FAQ
Q: Do I need to play on hard difficulty for any trophies in the Tomb Raider Definitive Survivor Trilogy?
No. All three games allow every trophy to be earned on the easiest difficulty, including full completion trophies. Hardest modes are optional challenges and are not tied to trophy unlocks.
Q: Are there any permanently missable trophies?
Very few. Rise of the Tomb Raider's Chatterbox trophy is the main one, requiring all camp conversations in a single playthrough. Otherwise, chapter select and free roam in all three games let you clean up anything missed.
Q: Do the DLC extras in the Definitive Editions add trophies?
The bundled editions include additional modes and challenge tombs, and Shadow of the Tomb Raider's Definitive Edition incorporates its extra tomb content. Base-list completion trophies focus on the main-game content, with extra tombs folding into overall exploration requirements.
Q: What is the fastest overall completion strategy?
Run each story first on Easy while grabbing obvious pickups, then do a structured free-roam sweep per region using treasure maps and archivist satchels, finishing side quests and challenge tombs as you go.